Remake Death Magic (7777) - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: Remake Death Magic (7777) (/showthread.php?tid=1118) |
Re: Remake Death Magic (7777) - FAM_Plyvak - 2009-09-09 Quote:Back to the subject, long range, hero only weapon, want++ !never! Re: Remake Death Magic (7777) - HunApo - 2009-09-21 horselance Wrote:I would understand if it was overpowered and you open a thread for this weapon. But i do not understand why a thread is opened for a underpowered weapon (if it is really so, just author's idea..) +1 since its hero only got changed no more 10k hb lame game exist (heli + dm) Re: Remake Death Magic (7777) - Velocity2k - 2009-09-21 This weapon won't be changed back to a 1300 hero only weapon! For at least as long as i am mapper. Re: Remake Death Magic (7777) - Paladon - 2009-09-21 Seconded. Re: Remake Death Magic (7777) - BENNIE.FM - 2009-09-23 haha yes gj velo but its shit this way as well come on when was the time you saw it in a intern game tell me ? Re: Remake Death Magic (7777) - Althend - 2009-09-23 In order to make this weapon more itneresting, maybe remove the upgrad and make it a "mode weapon", something like "creep/building(with reduction of range to 600)". Re: Remake Death Magic (7777) - Velocity2k - 2009-09-23 BENNIE.FM Wrote:haha yes gj velo but its shit this way as well come on when was the time you saw it in a intern game tell me ?I'm not totally against changing it, i'm only against changing it back to a 1300 hero only weapon. Re: Remake Death Magic (7777) - [RAF]JozinPL - 2009-10-04 omg it was noobish weapon before now could be changed to normal damage because people rarely use it Re: Remake Death Magic (7777) - mooneye - 2009-10-09 I haven't seen this weapon was ever used for a long time in pro or pub games since it is changed. It is time to make some change. maybe can switch to universe mode with huge dmg but long intervals. It would be useful seige weapon but need teammates support. Re: Remake Death Magic (7777) - Kesarion - 2009-10-09 mooneye Wrote:I haven't seen this weapon was ever used for a long time in pro or pub games since it is changed. It is time to make some change. maybe can switch to universe mode with huge dmg but long intervals. It would be useful seige weapon but need teammates support. Agreed something must be done ! But will the Mapper Gods see it our way ? :? Re: Remake Death Magic (7777) - Paladon - 2009-10-10 I agree, there should be changes concerning some weapons including this one. But the exact kind and direction of changes will be announced later. We are not even sure at the moment Re: Remake Death Magic (7777) - TKF - 2009-10-10 Death magic is a good range creep only weapon and the only one. And I'm also against 1300 range hero only weapons such as the hunter do possess. Re: Remake Death Magic (7777) - mooneye - 2010-04-05 I agree. Death Magic is really useless as a creep only weapon. If it can be changed to hero mode with shorted range(e.g. 1050),it would be better for use. Re: Remake Death Magic (7777) - SCorpA1 - 2010-04-05 once i thought it would be good to combine this weapon with ghost tank because it has a skill that you get x hp for each dying creep in range unfortunatly the range of DM is 1300 and the range of the ghost tank skill only 900 (i think). so what about to change it to 900 range so its nice to be played with ghost tank? Re: Remake Death Magic (7777) - mooneye - 2010-04-05 It is a really brilliant idea to allow ghost tank having a creep only canon.I agree to allow its range as long as 1300 because the powerful free canon would make ghost tank as popular as scout. It wont affect the balance because the creep canon wouldn't hurt heroes. Considering the powerful boost, The price of ghost may be increased to 5.5k. SCorpA1 Wrote:once i thought it would be good to combine this weapon with ghost tank because it has a skill that you get x hp for each dying creep in range Re: Remake Death Magic (7777) - ArGoLi - 2010-04-05 thanks =) good mapers^^ Re: Remake Death Magic (7777) - jonjon - 2010-04-06 Tis' says in my signature!!!!! There was a reason why the original Death Magic was changed. It was under-used. But now with the likes of Hunter and Heavy, I doubt it will ever come to its original form. My suggestion is that it should become a "normal" weapon that switches to either ground only or air only. Re: Remake Death Magic (7777) - Battlemaniac - 2010-04-06 the only change i'd like to see is a faster damage per sec as it currently stand, i still prefer the frost magic Re: Remake Death Magic (7777) - ArGoLi - 2010-04-06 mooneye Wrote:I haven't seen this weapon was ever used for a long time in pro or pub games since it is changed.i havent seen many weapons for a long time e.g. magic cannon... i dont like another only hero weapon there are enough i think Re: Remake Death Magic (7777) - T4M.Avatar - 2010-04-06 I would agree with a changing mode to normal which shoots slooooow as the energy torpedos Otherwise the weapon should stay as it is. |