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New Tanks - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New Tanks (/showthread.php?tid=1017) |
Re: New Tanks - BENNIE.FM - 2010-05-04 the spells look interesting tom Re: New Tanks - Tom-Ace - 2010-05-04 AGGInator Wrote:the model isnt my taste.. sry (loold like a kaman k-max Yeah i don't think the model works for the BT theme, it is more of a Warhammer40k tank. If i find a good looking tank i'll post it, also i have many more spells that i made, i just don't have them on any tank to show you at this time. Here is what i call ion control, it is a bit big but you can remove many of the beams. Re: New Tanks - Scelle - 2010-05-04 this ion-Control... looks lieke the Ion-Canon from Command&Conquer... :roll: But it looks interesting. Re: New Tanks - Saiyuki - 2010-05-04 as mentioned before, the model doesn't quite fit in the map. and the effects are way too huge... twice this skill effect could blow some low cpu's. xD hint: just browse the map a bit and you may already find something good. ^^ Re: New Tanks - Tom-Ace - 2010-05-04 Quote:as mentioned before, the model doesn't quite fit in the map. and the effects are way too huge... twice this skill effect could blow some low cpu's. xD I hate quoting myself :lol: Quote:Yeah i don't think the model works for the BT theme, it is more of a Warhammer40k tank. Quote:hint: just browse the map a bit and you may already find something good. ^^ Not sure what your talking about, are you hinting to orbital?? Here is CPU friendly single ion beam. Re: New Tanks - AGGInator - 2010-05-05 I <3 it ![]() Re: New Tanks - Saiyuki - 2010-05-05 nope, i wasn't hinting at the effect. ;-) Re: New Tanks - superslang - 2010-05-08 somekind of a psycho tank that can hypnotise enemy units or even enemy players to attack teammates for short time Re: New Tanks - RaptorXI - 2010-05-09 Sorry, but isn't the game polluted enough with air tanks already? Re: New Tanks - RaptorXI - 2010-05-09 I mean the estimated 50-70% Airships in mid game and the overpowered Sky Fortress. Re: New Tanks - RaptorXI - 2010-05-09 Not to mention the start tanks heli and medi, which can be played until whatever you like to buy. For example medi => Titan. Re: New Tanks - k-bones - 2010-05-11 Finally, I see someone with a clear view. @topic - a new 15k tank would be nice, perhaps with lower than normal armor reqs. Re: New Tanks - hrafn - 2010-05-11 k-bones Wrote:a new 15k tank would be nice, perhaps with lower than normal armor reqs. Yes, i agree. Today all choose Frost Robot, need someone more for variety. Re: New Tanks - Ger-Dyers-Eve - 2010-05-11 hrafn Wrote:If you have the patience and a good teamplay, you can shoose also the sky fortress which costs "only" a few 1000 Gold more. Both is a nice combination, but most players think "uh, he got frosty, so it must the MOST COOLEST thing on earth, I must get one, too.".k-bones Wrote:a new 15k tank would be nice, perhaps with lower than normal armor reqs. So the fail lies - as often - at the user, not at the map ![]() Re: New Tanks - hrafn - 2010-05-11 An idea of a new tank... Model: http://www.hiveworkshop.com/forums/models-530/dwarven-rail-tank-133334/?prev=t%3D1%26r%3D20%26d%3Dlist%26page%3D14 AA Missiles, stun rockets, send out rockets and stun the target. Sticky persecution, when you get chased it sends out a mess that slowing down those who are behind. Mortars, passive skill thats only attacks buildings. Re: New Tanks - Velocity2k - 2010-05-11 The model filesize is more than 300 kB which is quite large compared to the current mapsize. Re: New Tanks - AGGInator - 2010-05-12 hrafn Wrote:An idea of a new tank... :mrgreen: what a funny thing :lol: Re: New Tanks - superslang - 2010-05-13 what do you think about tank upgrades? maybe change the tank bigger(more visual armor or weapons) and give more hp , armor , speed example: heavy tank upgrade +2.5k hp +4 armor +50 speed and inc abilities dmg or dec. cd , cost 5k? = mammoth tank? :twisted: Re: New Tanks - VuDu - 2010-05-13 superslang Wrote:what do you think about tank upgrades? maybe change the tank bigger(more visual armor or weapons) and give more hp , armor , speed This has been already suggested if I don't mistake Also since we're suggesting tanks here , here is 1 supporter: Name: Hacker Cost: 500 Hit points: 200 Armor: 1 Speed: 250 First skill: Tower hack (Hacks a tower to become yours. You can't put things in it and can't hack towers in the enemy base.) Cast time 1 second CD 40s Time tower is yours(seconds) / Range: Level1: 1 850 Level2: 2.5 900 Level3: 4 950 Level4: 5.5 1000 Level5: 7 1050 Second skill: CP hack (Captures a CP faster than usual) Cast time: 1 second CD 40s Time hacking(seconds) / Range: Level1: 8.5 850 Level2: 7 900 Level3: 5.5 950 Level4: 4 1000 Level5: 2.5 1050 Third skill: Radar hack (Gives you invisibility on the minimap for X seconds) Cast time 1 second CD 35s Time invisible(seconds): Level1: 5 Level2: 6 Level3: 7 Level4: 8 level5: 9 Fourth skill: Tank hack (Hacks a player's tank and disabeling it for X seconds) CD 60s Time hacking(seconds) / Time being disabled(seconds) / Range: Level1: 5 ; 1 ; 900 Level2: 4 ; 3 ; 1000 Level3: 3 ; 5 ; 1100 Level4: 2 ; 7 ; 1200 Level5: 1 ; 9 ; 1300 Cast disables if unit gets out of range. Re: New Tanks - superslang - 2010-05-13 VuDu Wrote:This has been already suggested if I don't mistake the upgrade makes it a new tank ... :roll: |