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Armor, Weapon and Aura upgrades - Printable Version

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Armor, Weapon and Aura upgrades - the truth - 2009-01-25

I'd just like to make a few suggestions on upgrades.

- The Weapon Upgrade should have it's cost reduced from 1400 to 1000. This is because it is by far the least useful and cost effective upgrade. Players will almost always get nothing but armor upgrades first (to make troops harder to kill and to allow for better tanks), followed by aura upgrades and then maybe weapon upgrades if they feel like it. All weapon upgrades do is make the light/dark force kill creeps faster, which can sometimes result in less gold for your team... ok, weapon upgrades are still an advantage, just not nearly as big a one as armor upgrades.

- When people upgrade aura, it should tell the team who upgraded it (like it does for armor and weapons). Currently, it just says your team upgraded aura or something like that.

- Lastly, to determine who is the scientist, I think that it should be the amount of gold spent on upgrades, not the number of upgrades. So weapons would count for 1000, armor for 1500 and aura for 3000. Too often I get beaten by someone for scientist because they chose to upgrade weapons instead of aura or armor. Also, i'm not even sure if aura currently counts towards the scientists award.


Re: Armor, Weapon and Aura upgrades - horselance - 2009-01-25

Quote:Also, i'm not even sure if aura currently counts towards the scientists award.

Not yet. But will it will be counted in next version.


Re: Armor, Weapon and Aura upgrades - SCorpA1 - 2009-01-25

if weapons would cost 1k mines would become more popular
i thibk the minimum would be 1200


Re: Armor, Weapon and Aura upgrades - ChronicStoned - 2009-01-25

or you make the weapons upgrade 1k and the bonus dmg for upgrades only 2% instead of 3%