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New Weapon for Centershop - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New Weapon for Centershop (/showthread.php?tid=1599) |
New Weapon for Centershop - psycho_dmr - 2009-01-13 In order to this bugreport i think it would be nice if the aagund and bomb will be merged to one gun and a new one would be buyable in the shop, i dont have a name for it yet but i think it should be a fast-shooting(0.7s) short/midrange(800) weapon for about 20000Gold, upgrade 7500gold->range update: stats for the new weapon: Cost: 20000Gold Range: 800 Cooldown: 0.7s Damage: 1166dmg Upgradecost: 7500Gold Upgradetype: Firerate new Cooldown: 0.5s i think a yellow animation would be nice, maybe something like a lightning? Re: New Weapon for Centershop - BENNIE.FM - 2009-01-13 hmm sounds good but yesterday i played a game and i had 5 frost titan and i had bought a laser everywhere on the map and had 82k -_- maybe i suggest a new weapon called the bennie cannon lol jokes um yea good idea pysh Re: New Weapon for Centershop - 1m4nsh0wbt4nks - 2009-01-13 hmm i would say just fix the aa-gun/bomb bug...i think we don't need such new holocaust-weapons in my eyes cheap new weapons for the shops in base i more needed cause u could play new tactics and the game would be more interesting...if u've played all expedient tactics there will be less fun and weaps for 20k gold aren't needed so much cause most games take 45 mins and most of time it isn't enough to buy a frostlaser or any other weap with this price. sry for my bad english =) Re: New Weapon for Centershop - ChronicStoned - 2009-01-13 will this weapon target only player vehicles? otherwise i think it does to less dmg, for example the photon bombs cost 20k gold, have 1k range and do the same dmg/s (not really shure maybe even 200 dmg/s more). Re: New Weapon for Centershop - psycho_dmr - 2009-01-13 1krange is more then 800... but you're right, i forgot photonbombs... maybe we just can change photonbombs?! Re: New Weapon for Centershop - ChronicStoned - 2009-01-13 thats the point! photonbombs have more range and do more dmg at the same price! usually shorter range=more dmg Re: New Weapon for Centershop - horselance - 2009-01-14 Dont change Photon Bombs! It is the only weapon with 1000 range in later game. Change Psycho Laser to 800 range if you want. It is already 850 range... I tried to make a healing weapon by entering negative value and targeting allies only. And it worked! only thing is it always attack/heal allies even they have full hp. Med Gun (6000) Heals: 400 Cooldown: 1.2 Range: 1000 Targets only friendly player tanks. Med Gun Upgraded (7500) Heals: 500 Cooldown: 1.2 Range: 1000 Targets only friendly player tanks. Re: New Weapon for Centershop - ChronicStoned - 2009-01-14 heal amount seems to strong, but i'd like heal "weapons" too Re: New Weapon for Centershop - psycho_dmr - 2009-01-14 lol sounds funny, but would be only useful if it "attacks" only damaged mates -> trigger?! but i dont think that this weapon would be used (in public), because it has not benefits for the owner Re: New Weapon for Centershop - ChronicStoned - 2009-01-14 hm people who play support roles like tinker, exploder, guard, trader (maybe make it buyable for the trader?) will use it i think Re: New Weapon for Centershop - horselance - 2009-01-19 idea is marine-medic ![]() I think i made the calculation as 80% dps of a normal weapon. Even Hero-only weapons deal 100% now, so it is even less than it must be. Can be done easily with a trigger also. Re: New Weapon for Centershop - cedi - 2009-01-19 Ohh jea, I'd like the idea... MfG cedi Re: New Weapon for Centershop - BENNIE.FM - 2009-01-20 haha interesting and funi idea i wna c this ![]() Re: New Weapon for Centershop - horselance - 2009-01-23 Quote:ChronicStoned: Sure it must not be banned for trader. |