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wired Nets - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: wired Nets (/showthread.php?tid=3486) |
wired Nets - Perfektionist - 2012-09-05 why nets throw there enemy to the casting tank because they cant land there? i think its better if the nets only throw the enemy to the caster and to the next possible landing spot. example: (caster) (tree)(tree)(tree)(rock)(Airtank)(tree)(tree) after net is hitting the tank (caster) (Airtank)(tree)(tree)(tree)(rock)(tree)(tree)(tree) Perfektionist RE: wired Nets - UnifiedDoom - 2012-09-06 I disagree, I think the tree trap function gives air tanks an incentive not to fly on trees. Since the air unit will be impervious to many ground tanks (especially short range ones) by a rather simple positioning manuever that would otherwise be virtually uncounterable. RE: wired Nets - ssl - 2012-09-06 I think this behaviour can not be changed as it is hardcoded to warcraft. RE: wired Nets - Perfektionist - 2012-09-06 (2012-09-06, 00:48:13)UnifiedDoom Wrote: I disagree, I think the tree trap function gives air tanks an incentive not to fly on trees. Since the air unit will be impervious to many ground tanks (especially short range ones) by a rather simple positioning manuever that would otherwise be virtually uncounterable. thats why i mean the net only throw the enemy to the next nearest posible position RE: wired Nets - Perfektionist - 2012-09-07 wow im stupid -.- why noone say this is the wrong forum? :S pls can someone move this thread to Feedback? |