![]() |
remove tower passive heal - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: remove tower passive heal (/showthread.php?tid=4296) |
remove tower passive heal - ckibibi - 2014-05-27 Hi, you could remove the tower passive heal to fasten the game(maybe?). tower could still be repair with mech modules from tinker and repair item. If you push the idea : remove slot on towers so only mech can repair. that way creeps will slowly push the lanes when no def. and/or siege wil be faster when ona lane cp is conquered. Ty, RE: remove tower passive heal - RaptorXI - 2014-06-07 I was about to suggest the opposite: improve tower's hp, as a measurement against the attitude to give up within first minutes because of a lost cp. Especially for new or weaker players this could make playing sides more attractive. RE: remove tower passive heal - GodStrongArms - 2014-07-11 I'd follow Raptor opinion on that. A tower is meant to be solid and keeps its static sentry role over time. And self regen also allows less micro management, and more action ingame |