This mode would include:
- fog of war (to make people communicate about opponent behaviour)
- no teleport (behalve tinker one) / or make teleport able to telep only where there is no fog. (to make the game more base on teamplay and positioning)
- trader available and exploder too/ balanced due to previous restriction
- creep value is 35% lower if you kill it in 3000 range of your cp / to prevent camping)
- the 1300 range weapons make you 10-20% slower
- air tank has lower range vision when they are moving but bigger range if they stay still 2sec. (since they can see above trees :p)
Just because I am spending these days playing others moba and I can see that Btanks player would be less "ego player/ no need for people" if the game was more based on communication ^__^
Currently you don't really need good teamplay to be "good" at btanks. (I said "good", not "pro")
What do you think about it?
- fog of war (to make people communicate about opponent behaviour)
- no teleport (behalve tinker one) / or make teleport able to telep only where there is no fog. (to make the game more base on teamplay and positioning)
- trader available and exploder too/ balanced due to previous restriction
- creep value is 35% lower if you kill it in 3000 range of your cp / to prevent camping)
- the 1300 range weapons make you 10-20% slower
- air tank has lower range vision when they are moving but bigger range if they stay still 2sec. (since they can see above trees :p)
Just because I am spending these days playing others moba and I can see that Btanks player would be less "ego player/ no need for people" if the game was more based on communication ^__^
Currently you don't really need good teamplay to be "good" at btanks. (I said "good", not "pro")
What do you think about it?
I am so good that I don't even need to type -rc because I never die !