Poll: would you like there to a be 1 million gold sheep cannon
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yes
40.00%
6 40.00%
no
60.00%
9 60.00%
Total 15 vote(s) 100%
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1million gold super weapon
#1
i think it would be cool to have a 1 million gold super weapon that is just for show. i think this was mentioned before, but i want it to be a sheep cannon with appropriate sheep "bah"ing sound effect. should fire one sheep every second that does 10k damage to a radius of 500 with a range of 1500-2000 and can be mode switched between targetable and normal autofire (like all the other weapons). it would definitely have to be sold at the little farm trade post in the up left side of the map.

how much does the -gold command give you in singleplayer? it would be cool if you could buy it in singleplayer.

the whole point of this weapon is to be a joke and not meant for use in regular games of btanks
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#2
Sry, but you usally never get 1million in normal or HB games. And just for singleplayer "cheating" I think its not usefull to be implemented and give away one Shop-Slot.
Besides, how to switch between targetable and autofire? You cannot differ between "change mode"-Click and "target"-Click :mrgreen:
(also the thing with the radius (area damage) is a nice idea, but difficult to trigger ... and so onWink )
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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#3
I think there should be an "endgame" weapon... to make sure games dont go over a certain time e.g. 1 hour. Enable mode to allow the weapon to be bought, which can only happen after 1 hour and costs a lot. It could be 70, 80, 90 mins or however long.. Costing at least 80k. Frost laser with upgrade is 42k so 80k is still probably too cheap. Basically, the winning team will buy this and then win. Losing team should not be able to purchase.

Fun!Big Grin Only if host allows this mode (to prevent uber long games)

It could actually work as a new game feature, because its just a weapon. Put it in the side shop and base it off a copy of supercell - 0.2cd and 1300 range which will cost 117k if following formula. This is a 'fun' way to put a time limit on games, such as in -cv mode, instead of just ending, throwing the camera to the enemy's hq and credits rolling...

@gammagulp
hes joking... he even said for singleplayer (probably not worth if just for sp)
๏̮๏
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#4
the point is that its not supposed to be in regular play. its just a cool useless item to look at. and it would not be a waste of a shop slot b/c it would be at one of the trade spots or something. plus we have plenty of slots right now.
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#5
If you don't want games to last forever, use conquest victory.
Into Alien Crossfire? It has been almost 10 years. Time to update your datalinks.
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246
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#6
This is really just a joke to add to the game, so i don't mind its addition. Just seems there are more important things we should be trying to think up of for the game
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#7
CV is just a boring means to an end, one that doesnt necessarily work.. take one cp and the timer gets reset... Having an endgame-only weapon would be much more fun, besides who still plays cv mode?
๏̮๏
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#8
Quote:take one cp and the timer gets reset

no, it doesn't The timer starts to count back down again.

http://forum.btanks.net/viewtopic.php?f=48&t=1858
Quote:In the Conquest Victory-mode, your team has to own all 6 Control Points for 15 minutes to win the game. When you lose one CP, the timer slowly goes back to the 15 minutes mark again, so you won't lose the whole progress, just because of one lost CP.
Into Alien Crossfire? It has been almost 10 years. Time to update your datalinks.
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246
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