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New Weapons Thread
#41
Shadowgear7 Wrote:thought this would be a cool AOE weapon for early game. could be to powerfull....idk.

Acid bomb

animation: maybe just a green molitov?

picture: i dont have the exact name but its the skull that has a cork in the top of it.

cost: 1550
sell price: 775

range: 950

Damage:150

cooldown: 1.4 sec

aoe radius: i was thinking maybe just a 100 range of the aoe

aoe damage: 100

dps: i tried the weapon calculator but it didnt work...



Upgrade cost: 1000

Upgrade: +60 damage, aoe damage +35


hope thats an acceptable weaponBig Grin

Do u dream of an another world?^^
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#42
OK OK SRY! i dont no this. :?


uhh is there a d.o.t system?

(damage over time)

if so it could be done like that instead
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#43
Shadowgear7 Wrote:OK OK SRY! i dont no this. :?
uhh is there a d.o.t system?
(damage over time)
if so it could be done like that instead
did you ever even play battle tanks before, checking out the weapons it got? sry, but it doesn't look like you did.
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#44
Sigh.... not yet another mid range weapon. Battle tanks is becoming a mid range orgy... can you change the range of the weapon
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#45
....i have im sry im not fluent in the setup.... it was a yes no question, that was uncalled for
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#46
I'd like to see another 555 (or around that) ranged weapon, currently poison magic is the only one of it's class. Perhaps something shorter at like 10k? the blaster cannon is 660 range (which is still cool) but i'd prefer a direct transition from poison>>>something else with equal range since it seems pretty unanimous that poison is the most used close range weapon (whats the point of +45 range for 600 flamer if your just going to be teleporting anyway?). Animation? I could care less.

- On a related note why don't we move grenade launcher to the lane shop? It is just the air counterpart of star shooter which is already sold there, gives an unnessacary advantage to people who use star shooter.
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