2009-01-19, 22:46:02
horselance Wrote:@truth:but then also remove 2 or 1 slot from tinker
I dont want the inventory to become 12. It would be too lame. But Imagine some late game tanks can have increased capacity. Sky Fortress and Infernal +1 and Titan +2, or +1, +2, +3 whatever (If weapons are assimilated or done by "trigger weapons")... Or maybe use up items or usables (mines detectors tp breakers etc..) can be excluded from inventory. (mines would be lame if not seen in inventory probably)

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