2009-03-31, 11:39:57
First post here, so …uhm… yay! \o/
And for my own suggestions:
I’d like to see a tank priced 6,5k to 10k that is better against air, than the current tanks for that price are.
And/or:
Make a buyable net launcher for about 3,5k gold with 50s cd, 900 range and 3s duration or something like that.
qweqqweq Wrote:2. make Update cost less gold (around 500)I don’t see the real advantage of this. I think the balance is quite good right now.
qweqqweq Wrote:3. remove tinker from the game or put a warning about how much tinker sucks for noobs when purchased (warning dissabled by typing "notips")Seriously… If you don’t like noobs in your team, don’t play public games…
qweqqweq Wrote:6. give bounty for killing all summoned creeps like treants, lavaspawns, etc...Only low bounty as for troop command creeps, please.
qweqqweq Wrote:10. switch the tinker's ult to morph into the goblin tank and add a new tank for under 3k. (make a lot more tanks for under 3k so that randoming is more random)Yes to the new tank. No to changing the tinker’s ultimate into morphing to goblin tank. Getting a 6500 gold tank for free is ridiculous.
qweqqweq Wrote:11. increase range of the bomb for t.c.c. so it can reach enemy base's artil-lery factory from the first two neutral lazer tower ruins.I don’t agree with that. It would penalize the defending team too much.
qweqqweq Wrote:14. nerf the shit out of the trader. it would be cool to make hunting the trader much more rewarding like with tripple xp and gold gain or something.I think the trader is too easy to kill for such a bonus. And I think no one would play trader any-more with that change, because it’s not worth the effort.
qweqqweq Wrote:16. make deathmatch mode. first to 3, 5, 10 kills, etcNo. There are already too many modes. Do you know how hard it is to find a normal public game?
qweqqweq Wrote:22. in base cp tp is overpowered with explosives. please do something about it.What do you mean? Teleporting from one side in your base to the other to explode near an enemy inside your base? Your idea would shorten the endgame, but I like it the way it is right now.
And for my own suggestions:
I’d like to see a tank priced 6,5k to 10k that is better against air, than the current tanks for that price are.
And/or:
Make a buyable net launcher for about 3,5k gold with 50s cd, 900 range and 3s duration or something like that.