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New Weapon: Star Shooter
#11
I think der Satan is right. When I used toogling weapons they are quite often in wrong mode and waiting 3 seconds is not that goodSmile
The problem with not upgradable is, that if you got money you cannot improve your weapon power without teleporting back to base (=150Gold) and buy a new one.
The advantage of 2 basic magic start is, that you can make a 3rd one (in DPS) by just upgrading the first ones for 555Gold each without teleporting. The grenade launcher forbids extra damage without getting back to base.

I just understand it for 2 very different mode weapons like soulstone. it cost more than a starting weapon - and "creep only" to "Player only" is a clear difference in modes. From "Ground only" to "Normal" it is usally difficult to take any advantage of it, except you only fight ground tanks. But for this issue the "Axe Launcher" is introduced Big Grin

I already suggested first upgrade and after upgrade "changing" weapons 2 times in the past. There was no weapon like this till todaySmile, but I think it would be nice.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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Messages In This Thread
New Weapon: Star Shooter - by Lezowski - 2009-04-13, 02:04:03
Re: New Weapon: Star Shooter - by BENNIE.FM - 2009-04-13, 11:25:32
Re: New Weapon: Star Shooter - by qweqqweq - 2009-04-14, 02:32:42
Re: New Weapon: Star Shooter - by GooglyBoogly - 2009-04-14, 13:31:21
Re: New Weapon: Star Shooter - by qweqqweq - 2009-04-14, 13:48:12
Re: New Weapon: Star Shooter - by ChronicStoned - 2009-04-14, 16:19:07
Re: New Weapon: Star Shooter - by GooglyBoogly - 2009-04-15, 05:08:35
Re: New Weapon: Star Shooter - by Dr.McNinja - 2009-04-15, 09:49:04
Re: New Weapon: Star Shooter - by qweqqweq - 2009-04-15, 10:09:06
Re: New Weapon: Star Shooter - by DerSatan - 2009-04-15, 15:50:14
Re: New Weapon: Star Shooter - by Gammagulp - 2009-04-15, 17:08:24
Re: New Weapon: Star Shooter - by TKF - 2009-05-18, 23:57:33

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