2009-10-17, 02:41:33
Quote:Hey one of us gets hunter and we'll kill them with cheap abilities until
we can afford to get a titan and begin to win the game. SO basically
this isn't even relating in any way to skill but rather who can get the
imbalanced tank/s first and proceed to gank.
What is your problem with ganking?
Ganking is how you leverage your teamwork to bring overwhelming force against a lesser force.
That is just smart play.
Regardless of game mode, low, med high very high none infinite bounty. There will always be ganking, since multiple players working together will always become more effective than everyone doing what they want.
Quote:All I'm saying is... ...and thatThey already are, see the Battle Tanks Mechanics thread for details
bounties for tanks should be scaled
Quote:movement items need to be
nerfed accordingly. TP needs a nerf of at least 1000 range.
WTF? What on earth has this got to do with introducing a medium bounty mode?
Please, keep on topic.
Quote:a team that has 1 feeding lane,
If you have one, or more players that are struggling, your team needs to rally around them and cover them. That is the nature of battle tanks.
If you leave them to rot, and feed - then of course it is going to become a problem. But the problem lies with the entire team, not just the feeder(s).
I cannot stress this enough to you, Battle Tanks is a Team Game. It matters not, how strong a single player is - anyone can be taken down by a well-organised team.
This is how it should be.
If you wanted to play a game that does not support teamwork, then i say again to you - go make your own map, or play with houserules.
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