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Casting Delay and Times
#2
casting time is implemented as a meant for the skill to be balanced.
1. thunder storm is no channeling spell, so when casted you can move away, while the skill is still active.
2. (much) stronger tanks skills are meant to be stronger, as such a greater range is quite normal.
3 + 4. no
5. standard wc3 spell with changed animations. easier and way better to be left the way it is.
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Messages In This Thread
Casting Delay and Times - by jman - 2009-11-27, 03:05:15
Re: Casting Delay and Times - by Saiyuki - 2009-11-27, 14:24:20
Re: Casting Delay and Times - by Lezowski - 2009-11-27, 21:44:07
Re: Casting Delay and Times - by Saiyuki - 2009-11-27, 22:17:27
Re: Casting Delay and Times - by Lezowski - 2009-11-28, 22:07:28
Re: Casting Delay and Times - by Saiyuki - 2009-11-28, 23:15:38
Re: Casting Delay and Times - by qweqqweq - 2009-11-29, 05:48:55
Re: Casting Delay and Times - by Paladon - 2009-11-29, 11:27:51
Re: Casting Delay and Times - by qweqqweq - 2009-11-29, 17:27:28
Re: Casting Delay and Times - by Lezowski - 2009-11-30, 22:10:29

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