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Casting Delay and Times
#10
Saiyuki Wrote:if you really wanted to check it, you could have found it yourself. ;-)
healing drones do 126-127 ( hero type ) damage at normal attack rate ( 1.00 ). upon return, 80% of the damage dealt will be transferred as hitpoints back to the air ship.

Why need add this to the tool-tip? You can maybe round it down to 125 and 100 hp healed to make it simpler, though it is affected by armor. I also agree with tc that the casting time for healing drones should be removed like light tank's repair.
Going long range in mid takes no skill, so stop telling yourselves otherwise.
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Messages In This Thread
Casting Delay and Times - by jman - 2009-11-27, 03:05:15
Re: Casting Delay and Times - by Saiyuki - 2009-11-27, 14:24:20
Re: Casting Delay and Times - by Lezowski - 2009-11-27, 21:44:07
Re: Casting Delay and Times - by Saiyuki - 2009-11-27, 22:17:27
Re: Casting Delay and Times - by Lezowski - 2009-11-28, 22:07:28
Re: Casting Delay and Times - by Saiyuki - 2009-11-28, 23:15:38
Re: Casting Delay and Times - by qweqqweq - 2009-11-29, 05:48:55
Re: Casting Delay and Times - by Paladon - 2009-11-29, 11:27:51
Re: Casting Delay and Times - by qweqqweq - 2009-11-29, 17:27:28
Re: Casting Delay and Times - by Lezowski - 2009-11-30, 22:10:29

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