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Catapult should be able to target air with artillery.
#7
scron2 Wrote:To begin this argument (which it will end up being) why is it that a flying rock can't hit a flying object?

The helicopter gets 900hp.
The demolisher gets 2000hp.

A hull makes up for the difference.
Costs 1900 for demo
Cost 1000 for helicopter + 1250 for hull. = about the same.

The helicopter gets 2 stuns on ground.
The demo gets one nuke on air and one passive skill that can potentially be used against itself.
Mines also quite easily countered with wards.

So what is the problem exactly? The point I'm making here is that the demo is a great ground vs ground tank and we all see why the helicopter is being used so much. The helicopter also gets a free movespeed boost... which is complete bullshit. It automatically saves them gold for having to buy speedpacks.

Nets don't quite counter air (assuming you want to use your catapult skill) because they cost alot for early game. It isn't worth getting them while you are demolisher at all.

And finally the helicopter takes no damage from poison cloud, unless netted of course.... a whole other topic but nevertheless a distinct advantage over the catapult.

SOOOO basically we are encountering a problem here bacause if we get 2 demos in mid lane say vs 2 helicopters the 2 helis will always win. Mines often take at least 2-3 to kill any single tank. Sure the demo has a pretty sweet shockwave nuke, but it isn't a stun which is what it really needs to gain any sort of advantage against the helicopter because of the helis speed advantage, unless you want to spend that gold on a speedpack just so you can get outgunned by that little fucker that can stun you twice and chase you down. That's bullshit.

I'll end this topic with a statement from the chat ~ Saying this:
It was made that way so it should stay the same
----is the same as saying----
The game was made unbalanced so it should stay the same [unbalanced]

Just because the artillery shot didn't hit air before doesn't mean it shouldn't be able to sometime. Hell after all what do you call stuff that hits planes? Artillery. Sure you may call it anti-aircraft artillery but it's all the same shit like the German 88 if you want to get all technical n shit.

why are you putting points in artillery shot in a lane versus helicopters? moron

instead of whining because your one dimensional gameplay doesnt favor the demolisher why dont you try getting land mines + shockwave or just level your tank cannon. 90% of the helicopters level their stun missile and will have less dps to farm. the only reason helicopters are so successful is because they take advantage of poor players like yourself. do you even know how expensive it is to detect + detonate land mines? this is the most poorly constructed argument ive ever seen

i suspect youre nothing but a feeder bitch anyways given your low level problem solving skills and third grade communication
try not being a suck-ass cry-baby pussy and just pick the helicopter if you think its so imba
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Messages In This Thread
Re: Catapult should be able to target air with artillery. - by newbcake3 - 2010-01-12, 18:30:45

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