2010-01-15, 07:13:00
Is that the best you could do? It would be hard to hit air, so let's not change the skill's properties? Are you out of your mind? All I'm asking for is for air to be highlighted when that is cast on them and for the air unit/s to get hit too.
Quite honestly if catapult hit air, the game would be funner. If you want to say the change isn't significant, so don't do it which is what I read in the above post, I am suggesting it because:
1) It makes sense
2) It makes the game more fun to play
3) There is skill involved.
And where I said sky tank I meant air ship. The "undercutting" or contradictions will exist as evidence that there really is no problem here. Just the fact that people disagree for no good reason. Maxxing mines certainly is more effective BUT the catapult shot adds more "fun factor".
Quite honestly if catapult hit air, the game would be funner. If you want to say the change isn't significant, so don't do it which is what I read in the above post, I am suggesting it because:
1) It makes sense
2) It makes the game more fun to play
3) There is skill involved.
And where I said sky tank I meant air ship. The "undercutting" or contradictions will exist as evidence that there really is no problem here. Just the fact that people disagree for no good reason. Maxxing mines certainly is more effective BUT the catapult shot adds more "fun factor".