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Catapult should be able to target air with artillery.
#33
I can't believe the arguments against it:

First it's "we don't know if it can be done -- so don't try it"
Then it has become "If you can't describe how it is done then it can't or shouldn't"
--> This sounds like the argument it building up to "IF YOU CAN DO IT YOURSELF GO MAKE YOUR OWN GAME AND IF YOU CAN'T STFU"
Seriously now, arguments should not be going down this path, especially when I'm talking to none of the map developers in this topic. And if they were I'm sure they wouldn't be saying those things.

THEN they have to come up with how hitting a shadow doesn't make sense... Really? This is exactly what happens with The titan does its stun. Who is to say that the projectile does not explode just before it hits the ground for the catapult anyway?

Here we have completely sidtracked from "is it balanced" and left that argument since it is quite evident the game balance isn't an issue. Now it's all about "implementation and does it make sense" this forum is a mockery of sensible debate. Next thing we'll be debating is how does a missle stun a target? Well that doesn't make much sense either now does it? If people like the opposing posters here were around when this game was being made NOTHING would get done.

If you oppose a trivial suggestion, quit trying to oppose it because in the end you're just going to end up looking like a fool. Every argument against it does not make sense and it seems like they are clawing away at it frantically for no reason other than the fact that I'm new here. What an uninviting community, biased.

EDIT: The post above this isn't worth responding to. If you read what is in the topic you would have read what I meant by it making sense, and you would argue. Claiming I have said nothing in that post just confirms that you have no argument since you have no reason other than just to say 'no'. It's like saying you disagree and completely take this whole posted topic out of context when you fail to fill in the blank with a reason to oppose it. Also the "meta decision" is only wave + mines right now with maybe 1 stun. There really is little to no reason to level catapult shot because it isn't gauranteed to hit and mines are definitely more effective as is shockwave. I also addressed that, you fail to create any argument, you don't read the topic once again. And finally "if every tank could hit every other tank with every move" -- you're not one of them, sure I get that BUT... Really do you know what things DONT hit other things? There are very few. Hunter smoke, Decrepify on air are 2 that were serious balance issues. How is catapult shot even worth mentioning in the same sentence as those 2 abilities? You're post is a joke, read the topic and post something intelligible instead of ripping apart a quick post I made that was in note form at best. Refer to points made or don't post at all.

kheg: If you have development skills, please let us know this. Confirm whether or not this change is doable and quote an amount of time required to change it. I bet you can do neither because you don't know what you're talking about at all. You have no reason to disagree with this change otherwise. It's a balanced reasonable suggestion and I know that if Titan can stun both, it implies that you can change the catapult shot to do the same. And that is NOT UNREASONABLE TO ASSUME.
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Messages In This Thread
Re: Catapult should be able to target air with artillery. - by scron2 - 2010-01-16, 03:07:58

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