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HB, New Modes, and Normal Mode
#8
I think the developers took a step in the right direction by nerfing HB and calling it alternative. There is no real way to test this "new HB" otherwise because if the old HB existed nobody would play (and test) the new mode. Now that we can get some reasonable feedback, this can help us to understand the concepts of HB that needed to be tweaked for optimal performance. Or "HB elements" that can be safely tweaked into ALT mode...

The tank bounties, as I mentioned before needed scaling, and the new system seems to fit that decently. However as many people have mentioned around here the creep bounties are still relatively low, I'd guess maybe a 30% buff on normal mode as it is currently for ALT mode. This makes for a more even paced game that is closer to the normal mode. Perhaps upping the creep gold slightly and a minor adjustment to tank bounty would suffice to the players who want more gold into the game.

As for towers and stuff: Yes they are cheaper and weaker because the players have more access to gold. About the only solution I can think of here is to increase the buy-back cost if it is too easy to buy them back in HB. Or give lane/base towers natural regen of some sort, like 10-20 hp/sec.

I don't think that CP-TP should cost any gold really. That's kind of a non-issue for me.

My final issue with this game is the 5-min gold as we are all aware of this, I think that players need to be rewarded for their actions. The gold compensations for the 2 marines that spawn should be counted as gold for the team that captures the CP, as in for each marine that didn't spawn against them, they get the gold and the XP distributed every 5 mins (that I'm ok with). What I'm not interested in is when your creeps kill a unit, you should not recover that gold in any manner whatsoever unless a hero unit or tower is destroyed and if either of the 2 are destroyed, the gold should be immediately distributed among the team or given to the tank that made the next-to-last hit. A good play should be immediately rewarded because the gold means more now than it does 4 mins from the time an event occurs.

These are just a few things I thought that were necessary to mention here and it's good to see a topic like this.


Messages In This Thread
HB, New Modes, and Normal Mode - by IlPalazzo - 2010-01-26, 06:46:13
Re: HB, New Modes, and Normal Mode - by Saiyuki - 2010-01-26, 13:20:19
Re: HB, New Modes, and Normal Mode - by Prog - 2010-01-26, 14:18:14
Re: HB, New Modes, and Normal Mode - by Tom-Ace - 2010-01-27, 01:02:42
Re: HB, New Modes, and Normal Mode - by Althend - 2010-01-27, 01:15:43
Re: HB, New Modes, and Normal Mode - by IlPalazzo - 2010-01-27, 03:00:38
Re: HB, New Modes, and Normal Mode - by scron2 - 2010-01-27, 04:34:26
Re: HB, New Modes, and Normal Mode - by Tom-Ace - 2010-02-14, 21:41:12
Re: HB, New Modes, and Normal Mode - by Paladon - 2010-02-14, 22:52:58
Re: HB, New Modes, and Normal Mode - by mooneye - 2010-04-04, 21:21:03
Re: HB, New Modes, and Normal Mode - by Paladon - 2010-04-04, 21:42:31

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