2010-01-28, 08:30:34
I would suggest adding a damage cap to be reflected, that way it sort of acts like a pseudo hull and a weapon.
Say, shield/reflect for 1000damage, shield regrows +50/sec
if you wanted multiple levels it would probably go:
Say, shield/reflect for 1500damage, shield regrows +75/sec
Say, shield/reflect for 2000damage, shield regrows +100/sec
Say, shield/reflect for 1000damage, shield regrows +50/sec
if you wanted multiple levels it would probably go:
Say, shield/reflect for 1500damage, shield regrows +75/sec
Say, shield/reflect for 2000damage, shield regrows +100/sec
Into Alien Crossfire? It has been almost 10 years. Time to update your datalinks.
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246
Try out my Comprehensive Datalinks Update. Now v1.3!
http://forums.civfanatics.com/showthread.php?t=291246