2010-01-28, 11:37:57
well, okey, let's pick up some real examples.
shield/reflect for 1000damage, shield regrows +50/sec >>> +12.500 Gold
shield/reflect for 1500damage, shield regrows +75/sec >>> +20.000 Gold
shield/reflect for 2000damage, shield regrows +100/sec >>> +35.000 Gold
the shield should at least cost more than the weapon that would deal the damage, so that the shield itself would not outrun the weapons on the long way.
shield/reflect for 1000damage, shield regrows +50/sec >>> +12.500 Gold
shield/reflect for 1500damage, shield regrows +75/sec >>> +20.000 Gold
shield/reflect for 2000damage, shield regrows +100/sec >>> +35.000 Gold
the shield should at least cost more than the weapon that would deal the damage, so that the shield itself would not outrun the weapons on the long way.
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