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idea for new "reflex shield"
#17
one of the cap is already in place, which is for tier 1 and tier 2 tanks only

once you upgrade to a tier 3 tank it becomes a normal NON reflective shield

as for a way to visual the shield a though of the same way how it worked in BattleShips, a mana shield the translucent round bubble.
then your mana becomes the amount of reflex left (tier 1 and 2 tanks), or shield left (tier 3 and up), the more mana you upgrade the more shield points you get to use before it drops to Zero

that's why the 120% damage return is not really that far fetch, considering the reflex only works until it runs out of mana.

once it hits zero the shields deactivates, and you need to wait for the cool down of... 1 min? 2 min? before you can use it again.

meanwhile your shield is up, you can't use any skills that should take care of the problem of the mana, being used on both places or keeping 2 separate counters.
also for coding sakes, to keep it simple then just reflect only weapon damage to source, instead of using random numbers.
Skills are not reflected, but absorbed, remember it has an X anount of mana only, so once the mana runs out the reflex and shield will go away.


so, think about it the only time you would really want to use this shield / reflector, is when you are either defending or taking over a control point.

and that's part of the thing, this item becomes an Option, you choose to use it on different types of strategies, which has its PROS and CONS while using it, and to make it really useful you'll most likely have to spend more gold to max out the 10 mana upgrades



even if you say have 5 gold hull plus the reflect shield using a tier 2 tank, to take advantage of the reflex feature, then you can only sit and camp, but you wont be able to use your skills, yet you will be vulnerable to say the Sky Fortress skills (my favourite the System Overload) or the stunts from the rockets on tanks/copters, lighting from TTank, Thunder Hammer from GobTank, acid + gravity combo on the hunter, etc.

So, it's not like you become superman having that "reflex/shield" it just gives you more time to "HOPE" for the calvary to arrive (yes emphasis on the hope, as many times you get really crappy team members), but used and combined properly it could be a very interesting weapon.

it'll be really interesting to see how people will incorporate this new item into their strategies, because it's like a completely new wild card, there are so many ways that it can be used differently.

for the shield to really be useful due the low amount of mana, i'll say it will need to be a multiplier of the amount of HP.
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Messages In This Thread
idea for new "reflex shield" - by Battlemaniac - 2010-01-24, 00:36:19
Re: idea for new "reflex shield" - by Saiyuki - 2010-01-24, 01:01:10
Re: idea for new "reflex shield" - by khEg - 2010-01-24, 02:05:42
Re: idea for new "reflex shield" - by IlPalazzo - 2010-01-24, 06:15:00
Re: idea for new "reflex shield" - by khEg - 2010-01-24, 12:29:02
Re: idea for new "reflex shield" - by Althend - 2010-01-24, 15:18:48
Re: idea for new "reflex shield" - by Saiyuki - 2010-01-24, 20:53:16
Re: idea for new "reflex shield" - by Saiyuki - 2010-01-28, 11:37:57
Re: idea for new "reflex shield" - by horselance - 2010-02-01, 00:53:51
Re: idea for new "reflex shield" - by Saiyuki - 2010-02-01, 02:00:01
Re: idea for new "reflex shield" - by horselance - 2010-02-01, 21:01:07
Re: idea for new "reflex shield" - by Battlemaniac - 2010-02-02, 19:59:29
Re: idea for new "reflex shield" - by muhaha96 - 2010-02-06, 01:11:52
Re: idea for new "reflex shield" - by Althend - 2010-02-06, 03:22:01

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