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Balancing: Ghost tank, Guard, Demon
#18
You say "you have to stun to break the channeling". I say "The ghost waits with the channeling until stun is used". Same goes for aoe spells and creeps. Ghost tank can make other playes stop using their abilities, because they have to wait until the ghost tank used his. That makes him quite a good defensive tank. (Of course, not against all tanks in every stage of the game, but it's quite a safe tank in midgame)
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Messages In This Thread
Balancing: Ghost tank, Guard, Demon - by Althend - 2010-02-06, 03:08:14
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-06, 03:56:55
Re: Balancing: Ghost tank, Guard, Demon - by VuDu - 2010-02-06, 10:25:42
Re: Balancing: Ghost tank, Guard, Demon - by khEg - 2010-02-06, 11:27:54
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-06, 13:34:41
Re: Balancing: Ghost tank, Guard, Demon - by khEg - 2010-02-06, 13:47:39
Re: Balancing: Ghost tank, Guard, Demon - by khEg - 2010-02-06, 15:14:37
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-06, 15:47:10
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-08, 04:28:11
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-11, 01:37:25
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-11, 02:22:08
Re: Balancing: Ghost tank, Guard, Demon - by Prog - 2010-02-11, 13:29:06
Re: Balancing: Ghost tank, Guard, Demon - by jman - 2010-02-21, 00:28:14

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