2010-03-03, 00:43:11
What do you mean? I've never had a game take hours to play due to mines. Most of the game length problems came from turtling up, exploders end-game, and rebuilding towers to make the HQ invulnerable (which was removed). The only time I see mines being a problem is when a team is too stingy to take 1250 out of their pocket to end the game. Spend a couple minutes and you can clear an easy path the enemies base. Buy the defuser for 3250 and you can clear out the entire base of mines much more quickly.
I don't really see how it ruins the action of the game either. Countering mines early game forces me to alternate my hand from the number keys to my Q/W/E/R hotkeys more often - to place detectors, time the remote fuse correctly, and follow up with my damage/stun abilties. In addition to farming and killing tanks, you have to be mindful of your enemy's movements and mine placement. If anything you should have more things to do when you're fighting a miner.
I don't really see how it ruins the action of the game either. Countering mines early game forces me to alternate my hand from the number keys to my Q/W/E/R hotkeys more often - to place detectors, time the remote fuse correctly, and follow up with my damage/stun abilties. In addition to farming and killing tanks, you have to be mindful of your enemy's movements and mine placement. If anything you should have more things to do when you're fighting a miner.
Starcraft II
PandaBearGuy.614
PandaBearGuy.614