2010-03-13, 19:32:07
erm, if there is a way to create it in a way that you can use the blocks everywhere, good.
But how do you want to do this? Aslong the pathes are in different directions(vertically,horizontally,diagonally) you could only do your idea by always summon a circle of units, or do we want to add a little tetris minigame, in which you change by pressing space the blockers vertically and horizontally before summoning them?thats crap.
And i totally disagree to your first "argument".
Why should this only be for longrange players? This would be useful in very much situations and with different weapons.
No, the idea rather supports tactical thoughts, like luring enemies into a certain area.
I personally think there should be more items, which are used in more long-termed actions, instead of always instant port, instant skill activate....
Explicit in the last days i mentioned that psychology just plays a certain role in bt and thats what it makes as well very interesting.Maybe some guys know what I am talking about.
Greets
But how do you want to do this? Aslong the pathes are in different directions(vertically,horizontally,diagonally) you could only do your idea by always summon a circle of units, or do we want to add a little tetris minigame, in which you change by pressing space the blockers vertically and horizontally before summoning them?thats crap.
And i totally disagree to your first "argument".
Why should this only be for longrange players? This would be useful in very much situations and with different weapons.
Quote:and for get away so eneny can't finish you off sort of movesaswell nonsense, as long i said the troops should be stationated with a delay of about some seconds, so you cant just block your enemy everytime immadietly.
No, the idea rather supports tactical thoughts, like luring enemies into a certain area.
Quote:air already can be taken down by nets, this should only be for regular tanksI already said that but i personally still think that air is very strong anyway and needs no improvement.
Quote:teleport can still get overI mentioned this aswell just with some bonus information, maybe a reasoned argument would make more sense.
Quote:it'll be better to also block creepsThis is just ONE item and shouldnt be meant to muddle all so well organised pathes.
Quote:it should be able to be summoned from any place in a user selectable areaIf you say so... i think it would 1. look a little stupid and 2. this would negate all the tactical thoughts and it would just be another instant-activate item.
so click summon, then click the ground where you want it
and POP! it appears like a barricade to blocks the entire path for both creeps and tanks, except air tanks
I personally think there should be more items, which are used in more long-termed actions, instead of always instant port, instant skill activate....
Explicit in the last days i mentioned that psychology just plays a certain role in bt and thats what it makes as well very interesting.Maybe some guys know what I am talking about.
Greets