Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make base towers replaceable again.
#9
Erwin_Rommel Wrote:And yes, I do miss the late game, that's why I made this postSmile

Again, the main reason the Devs chose to remove tower-HQ invulnerability was because it made the defense/siege needlessly long and lopsided. At the time, I think this was the most viable solution to deal with the problem. If you can think of an idea to balance it - without having players to deal with the "stalemate" scenario above - then I'm sure the idea would be taken into consideration.

Until then, if you're looking for longer games that transition to the late-end-game, your best bet is to look for a Btanks clan. Prog listed quite a few of them. The other hope is to wait for a new fast mode that increases the rate at which gold enters the game - but I think that idea is way back on the to-do list and collecting dust. :?
Starcraft II
PandaBearGuy.614
Reply


Messages In This Thread
Re: Make base towers replaceable again. - by Prog - 2010-04-30, 12:59:26
Re: Make base towers replaceable again. - by Prog - 2010-04-30, 15:31:42
Re: Make base towers replaceable again. - by IlPalazzo - 2010-05-01, 02:50:51

Possibly Related Threads…
Thread Author Replies Views Last Post
  Bomb our own base kingnounours 12 10,012 2010-11-20, 18:13:30
Last Post: AGGInator
  No more Bombs in own base - why? griffin1987 15 11,933 2010-03-28, 17:11:50
Last Post: ssl
  shopping in the enemy base winzip_ 10 8,359 2010-03-14, 22:58:48
Last Post: VuDu
  Imbalance due changed base towers (v8.67) Belshamaroth 13 11,179 2010-03-05, 16:55:36
Last Post: ArGoLi
  I think the to towers at base are to weak ! BENNIE.FM 31 28,912 2010-03-04, 22:45:56
Last Post: Paladon



Users browsing this thread: 1 Guest(s)