2010-06-17, 20:34:55
Since the support of multilingual maps is way better in Sc2, it shouldnt be that hard, to provide the map in several languages.
You could already observe the (buggy) support of several languages for one map in the beta: if you were playing a map with a different Starcraft client, than the map was made with, you couldn't see any strings (only ParamValue21323 or something). This was the case, because the game tried to show you all the strings, matching the language you client was using. But this failed in the beta, when there were no string tables for your own language. When this is (hopefully) fixed in the final version of Starcraft, it should be quite easy, to implement several languages into one map.
You could already observe the (buggy) support of several languages for one map in the beta: if you were playing a map with a different Starcraft client, than the map was made with, you couldn't see any strings (only ParamValue21323 or something). This was the case, because the game tried to show you all the strings, matching the language you client was using. But this failed in the beta, when there were no string tables for your own language. When this is (hopefully) fixed in the final version of Starcraft, it should be quite easy, to implement several languages into one map.
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