2010-08-04, 07:32:56
xenocide85 Wrote:Wow,
Ever since this map exchanged owners, it has consistently gone down hill.
1.) High Bounty (HB)
-why would you remove a popular mode of game play that MANY players enjoyed entirely from the options so that people can't even play it when they host the map (forget the retarded settings you have on your bots, that's a whole other topic...)
2.) 80% Stay or force kicked
-this is so outrageously stupid. If you internet crashes in 2 out of 10 games, you have to make a new ID. Smart.
3.) Votekick
-Feeders, generally noobs, completely ruin this game. Because there is very little penalty placed directly on oneself for dying (ie you don't lose gold when you die and teleporting is relatively cheap and doesn't become more expensive as the game goes on), the game quickly becomes all about player kills (and creep kills and buildings, but mostly player kills). If you remove the option to kick bad players, the pub games quickly become a battle of "what team more feeders" - that team of course loses. With votekick, at least you can remove the weakness from your team. Without it, your team is only as good as your lowest common denominator, and it completely removes the fun of playing.
Stop ruining this map...
1) Its still around, just not supported on the newer versions. This has been discussed several times before so you should just go back and read those threads.
2) No, thats not how it works. Its not on a game to game basis, its based on time spent in game.
If you're internet chrashes 1/5 games you should take a look at your internet provider or try to fix this yourself, something is obviously wrong.
80% really isnt that much, I've kept a 98%+ stay rate over the last year without even trying. People that are below 90% regularly leave games and should be punished for ruining games for others, quite simple.
3) "Without it, your team is only as good as your lowest common denominator"
This is currently how the game is balanced and how the shuffle works. 1 player feeding is usually not that big of a problem if the rest of the team knows how to deal with it and I would go as far as saying that if you cant deal with it the problem doesnt lie with him but the rest of you not being able to pull thru. Obviously its annoying and makes the game 10 times harder but its not something that totally decides the outcome.
The teams are balanced around having one "feeder" on each team and if you kick him you're giving yourself an unfair advantage versus others that play in the league. There was several players that abused this fact and kept kicking their lowest rated guy in each game in order to assure a win, something that should not be possible in a ladder setting.
But all these points has been addressed in other threads and you should take a peak in those instead.
SC2: Equiem (Charcode 990), whisper me if you wish to practise some 1vs1 or grab some achievements
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold