2010-08-12, 14:04:32
Velocity2k Wrote:Equiem Wrote:At first I thought 1515 was a bit too low but when considering there's only about 360 odd players that has access to it, mostly active players but still, getting 10 of those to join a game at the same time seems a bit daunting.
That's not correct. Currently we use ELO, not the points. So there are about 1000-1100 Players who can join.
The question is if we should use elo or points for the limit. [...]
So eh, why? Why would you use points instead of ELO? Isnt the whole point of a "high-level" bot to get games where you dont have to deal with frequent leavers and/or bad players? Lower the point requirement and use ELO. Quite simple to me.
olivercamel Wrote:[...]I think we should use points but not elo (this is very obvious to me, but i don't know why it is chosen to use elo, which i think is not a wise decision).
The meaning to have points based on elo, is that the points can also evaluate the leaving/dc of a player. This is important that we filter out the players who leave/dc a lot, yet still get elo higher than 1515+.
If a player leaves a game, but his teammate makes a win anyway, the leaver also has the elo increase (but also leaver penalty), am i right? If so, a noob leaver can somehow get enough elo to join 1515+ bot, and ruin games there.
What i mean is, the leavers can ruin the game. And we should stop them to join 1515+ bot. And the most straightforward way is to use points instead of elo.
And in the league beta page, the points is the default way to rank players, isn't it?
Yes oh yes in so many ways.
I really can't tell what is up with all the fuzzing about with people who ruin games and not getting punished for it. Puzzles me really.
SC2: Equiem (Charcode 990), whisper me if you wish to practise some 1vs1 or grab some achievements
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold
Repeat while playing: "There is no such thing as luck in Btanks" - Now watch yourself improve tenfold