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Teleport Breaker as Inventory Item
#10
i think the point is:

a short range porter WITH stun and or troops and other skills is not counter or defable.
You will get high damage or even a death without the possibility to do something against it.

griffin is right with his oppinion that the teleport breaker is often just a joke. too easy to destroy.

I really think theres something missing in the game to avoid such attacks. That not means that the shortporter should get pushed away or stunned or shifted or whatever if you have an item griffin came up with...


I think making the Breaker not destroyable is a good start... and dont come up again with "OMG this is OP - everyone will just put breakers everywhere"....
This is a balancing question and needs some calculation with the following attributes:
Costs, Duration, HP/Destroyable, Area/Range, Stun(yes/no?)

But like it is now its OP from the shortrangeporter side. and i think thats a fact.

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Messages In This Thread
RE: Teleport Breaker as Inventory Item - by Prog - 2011-09-08, 12:15:58
RE: Teleport Breaker as Inventory Item - by eSVau - 2011-09-08, 14:29:27
RE: Teleport Breaker as Inventory Item - by Prog - 2011-09-08, 23:43:52
RE: Teleport Breaker as Inventory Item - by Prog - 2011-09-09, 01:54:53
RE: Teleport Breaker as Inventory Item - by gozo1985 - 2011-09-09, 15:20:33
RE: Teleport Breaker as Inventory Item - by progg - 2011-09-09, 22:14:56

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