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Double Mech / Ghost Tank / Antigrav / medivac
#2
As for the double mech counter maybe make the repair mechs non-mechanic, or only allow the repair skill affect buildings and heroes only. I use the mech myself to save the 150 gold cost for teleporting back and fourth when i need an item. I see more and more players using and abusing the mech. Not funny when someone decides to take 6-7 mechs to help taking a cp for the fire spread, then its totally out of bounds imo. They are very resistant to abilities and weapons fire which kinda give them 2000-2500 hp each.


The ghosts of the ghost tank will get less damage bonus for each attack upgrade. They have a bit high hp when the ghost is using the ulti to boost max hp.


I've seen the antigrav and medivac been used in lategames due to their ultimates. Other tanks with damage based ulties is not very special.
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RE: Double Mech / Ghost Tank / Antigrav / medivac - by AeroniumX - 2012-02-28, 01:30:20

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