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Tank bounty depending on time of last death
#5
I love the idea Bob, but i think decreasing the bounty to 0 isn't best way. it's still a tank with hp, wepepons, able to kill, able to creep. why should it worth less than a creep. decreasing bouty to 30-40 would be better. like 15% for each death in last 5mins. i think we can discuss also increasing bounty for players who didn't die for a long time. like 10-15% for each 5mins (from base bounty couse compound interest could make bounty ridiculusly high)
on the other when u apply this change we should make something force players to teamplay better. maybe increase assisst bounty?
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RE: Tank bounty depending on time of last death - by progg - 2012-03-13, 23:23:21

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