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Tank bounty depending on time of last death
#8
While I admit that feeders are a problem. I think a change like this will encourage the oh-so-annoying and oh-so-arrogant style of gameplay in which players "suicide for kills." I'm sure most people have played league games in which one player has the "most kills" but also the most deaths. The player usually acts like hot stuff because he did the "most work" and demands armor upgrades and tries to kick other people because they are "useless" and "feeders" even though he has more total deaths than they do. These kinds of players are the kind that piss me off the most in btanks. To encourage such reckless gameplay I feel would be a mistake and only reward this idiotic behavior. I've always felt survivor was a more "worthy" award than "tank killer."

As for the imbalance in the games you played. I believe I was there for quite a few of them. At first I thought you were a spoofer actually Tongue but I chose to remain silent. I think you should try some ranked games before you make a judgement that "20% of the time teams were unfair from the beginning," it's not everyday a 1600 elo player randomly decides to play 5 qualify games in a row.
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RE: Tank bounty depending on time of last death - by UnifiedDoom - 2012-03-14, 00:35:32

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