2012-03-14, 18:22:37
So you are going through with this idea?
If I got it right, you guys said:
Bob666: 3 minutes bounty increase to full bounty and 10% increase of base bounty.
Velocuty2k: Increasing bounty from 25% to 100% over time (according to diagram?)
Velocuty2k: Free CP teleport first 60 seconds after respawn
Maybe a miss something....
At end games high bounties allows the tide to turns faster, and adding an decrease bounty here after quick deaths will greatly prolong end games. Potentially increasing it a little. Also suicide attack enemy base tactic on the other hand might again shorten games since your bounty is lower when you recently respawned. This would be interesting anyways...
If I got it right, you guys said:
Bob666: 3 minutes bounty increase to full bounty and 10% increase of base bounty.
Velocuty2k: Increasing bounty from 25% to 100% over time (according to diagram?)
Velocuty2k: Free CP teleport first 60 seconds after respawn
Maybe a miss something....
At end games high bounties allows the tide to turns faster, and adding an decrease bounty here after quick deaths will greatly prolong end games. Potentially increasing it a little. Also suicide attack enemy base tactic on the other hand might again shorten games since your bounty is lower when you recently respawned. This would be interesting anyways...