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Tank bounty depending on time of last death
#18
So you are going through with this idea?


If I got it right, you guys said:

Bob666: 3 minutes bounty increase to full bounty and 10% increase of base bounty.
Velocuty2k: Increasing bounty from 25% to 100% over time (according to diagram?)
Velocuty2k: Free CP teleport first 60 seconds after respawn
Maybe a miss something....


At end games high bounties allows the tide to turns faster, and adding an decrease bounty here after quick deaths will greatly prolong end games. Potentially increasing it a little. Also suicide attack enemy base tactic on the other hand might again shorten games since your bounty is lower when you recently respawned. This would be interesting anyways...
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RE: Tank bounty depending on time of last death - by AeroniumX - 2012-03-14, 18:22:37

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