2012-03-26, 12:10:01
(2012-03-26, 07:40:22)LIoOoOoIL Wrote:(2012-03-25, 04:38:33)UnifiedDoom Wrote: if any mapper wants to explain why cp-tp has a 5 sec cd please tell me.
cant know it for sure, of course.
But i guess 1 point could be the strategic move, since u have to choose a cp tp (a bit) wisely, and cant just spam one after the other.
for example
a team tries capturing 2 cps simultaneous, the defending team (at least most of them) tping just to 1 cp and they can defend it pretty easy, but since maybe none or just 1-2 defenders stay on the other cp and may cant hold it, it shouldnt be to easy for them tping directly after their first cptp (wheres the advantage for the attacking team without a cooldown in ur mind, which they should had?).
I agree to your explaination, but there is still no sense in cooldown triggering when you didn't acually port somewhere. Please see my other posting in bugreports!