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Game start estimation
#2
It's not easy to predict the game start, it depends on day, time, current running games and their ending probability, etc.

You mean something like this? This was/is a straight forward approach just taking the few last games, but i never verified how accurate those values are Rolleyes

Code:
arith. Mittel (last10): 1366.2
harm. Mittel (last10): 803.96160132769
exp. Glaettung (last10): 827.4464890606

Sekunden zwischen gamestarts
Array
(
    [0] => 500
    [1] => 950
    [2] => 1406
    [3] => 206
    [4] => 1323
    [5] => 1250
    [6] => 2002
    [7] => 1235
    [8] => 1546
    [9] => 3244
    [10] => 32239
    [11] => 6202
    [12] => 3564
    [13] => 1255
    [14] => 1929
    [15] => 303
    [16] => 864
    [17] => 608
    [18] => 1178
    [19] => 1148
    [20] => 1291
    [21] => 1278
    [22] => 1075
    [23] => 1581
    [24] => 2009
    [25] => 1577
    [26] => 4002
    [27] => 3590
    [28] => 2107
)
   

Have fun, this sql dump contains an id, ending date and game length (if available), so you can calculate starting times and assume that the next ranked lobby is opened about 10s later


Attached Files
.zip   game.zip (Size: 233.34 KB / Downloads: 177)
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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Messages In This Thread
Game start estimation - by ssl - 2012-03-31, 13:19:22
RE: Game start estimation - by eSVau - 2012-03-31, 16:04:28
RE: Game start estimation - by ssl - 2012-04-01, 00:46:36
RE: Game start estimation - by ssl - 2012-04-01, 02:13:18
RE: Game start estimation - by Velocity2k - 2012-04-01, 09:59:59
RE: Game start estimation - by ssl - 2012-04-01, 12:26:42
RE: Game start estimation - by eSVau - 2012-04-01, 15:45:48

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