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BUG penalty
#4
Out of the bot source code:
Code:
    // check for socket timeouts
    // if we don't receive anything from a player for 30 seconds we can assume they've dropped
    // this works because in the lobby we send pings every 5 seconds and expect a response to each one
    // and in the game the Warcraft 3 client sends keepalives frequently (at least once per second it looks like)

30 seconds timeout -> You have lost the connection 10 seconds before the lobby countdown finished / 5 seconds before the countdown started.
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Messages In This Thread
BUG penalty - by wrongid - 2012-04-14, 04:14:50
RE: BUG penalty - by Velocity2k - 2012-04-14, 12:36:06
RE: BUG penalty - by wrongid - 2012-04-14, 13:34:58
RE: BUG penalty - by Velocity2k - 2012-04-14, 13:45:27
RE: BUG penalty - by wrongid - 2012-04-14, 13:51:54

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