2012-07-08, 14:03:40
I'm sure that more seasoned players, know that you can for instance use the helicopters stun ability to guide or at least increase the chances to have a weapon's shot go behind creep lines and hit an enemy tank, that the stun ability 'marked'.
However with the raider's charge ability this little 'bug' creates too much of an advantage early game imo, due to the abilities low cd. It kinda makes it impossible to have those interesting early game fights, using creeps as your protection, when you play with a heli against a raider, because the raider will most likely than not hit you multiple times even when you're behind creeps.
Any suggestions, on how to balance this or remove the bug all together?
However with the raider's charge ability this little 'bug' creates too much of an advantage early game imo, due to the abilities low cd. It kinda makes it impossible to have those interesting early game fights, using creeps as your protection, when you play with a heli against a raider, because the raider will most likely than not hit you multiple times even when you're behind creeps.
Any suggestions, on how to balance this or remove the bug all together?