2012-08-21, 11:09:39
I ALWAYS tell people attacking base after capturing an enemy CP that they should attack base ONLY after capturing EVERY cp. Why? Most of the players don't watch the minimap at all and the situation when one team captures the other teams mid CP for example is a perfect time to capture some side CP, because enemy team members try to eat the mid lane towers.
I've seen it so many times that after mid CP is taken, the other team captures one or sometimes even two CPs while the first team is attacking base and cannot react due to distance to next CP.
Another point: Single players trying to siege base are mostly very defenseless against attacks and will die often. And also because they have a long way to heal at CP, they waste a lot of time travelling.
Next up: A single player will need a very long time to take down a factory (which is undoubtly good), but while all that time, the team of that player is playing without him, so in defending situations, team will eventually lose CPs (see above). When first capturing all CPs and then attacking as whole team, one can help out and defend each other and can take down base very rapidly.
Also: One may thing destorying some factorys is good so team can easier capture other CPs because of missing creeps. Thats also not quite the case, because for example when attacking from bottom lane, most of the time you can only destroy the facorty spawning creeps for exactly that lane, but you already have that CP...
Sorry, this will be the last: Destroying factorys early means removing a big amout of bounty every 20sec for your team in exchange to a one time pay of like 300g.
I've seen it so many times that after mid CP is taken, the other team captures one or sometimes even two CPs while the first team is attacking base and cannot react due to distance to next CP.
Another point: Single players trying to siege base are mostly very defenseless against attacks and will die often. And also because they have a long way to heal at CP, they waste a lot of time travelling.
Next up: A single player will need a very long time to take down a factory (which is undoubtly good), but while all that time, the team of that player is playing without him, so in defending situations, team will eventually lose CPs (see above). When first capturing all CPs and then attacking as whole team, one can help out and defend each other and can take down base very rapidly.
Also: One may thing destorying some factorys is good so team can easier capture other CPs because of missing creeps. Thats also not quite the case, because for example when attacking from bottom lane, most of the time you can only destroy the facorty spawning creeps for exactly that lane, but you already have that CP...
Sorry, this will be the last: Destroying factorys early means removing a big amout of bounty every 20sec for your team in exchange to a one time pay of like 300g.