2012-09-05, 00:40:30
I dont saw this Forum so i posted this in the Beta-Forum too.
-The skyfortress got a skill that can "stun" you (the dissable skill)(sorry i dont know the names of the different skills) and you only can shot. This "stun" is very over powered. I think for 5 seconds you cant move and cant use any skill. Maybe nerf this skill or replace this skill for the beta and wait for the respond from the other players.
-Every time i played BattleTanks i see some players they are only using rangeweapons (1300 range). This weapons are too strong. You cant reach the enemy player and they hit you whit 600 dmg. I think the uppgrade costs for the Energy Torpedo are to low. For 1000 gold you got +172 dmg. (any starter tank ~1000hp is after 2-3 minutes in two shots down and he got no chance do reach his enemy)
I think i got a good idea how to nerf this weapons:
Bombarding Rockets - 2000Gold - 165 dmg - 1,5 refirerate - 900 range (uppgrade 500 gold = +400 range)
Energy Torpedo - 3100Gold - 478dmg - 3,33 refirerate - 900 range (uppgrade 1200 gold = +400 range)
Rockethail - 6000Gold - 4x 154 dmg - 1,5 refirerate - 900 range (uppgrade 2000 gold = +400 range)
Acid Cannon - 12000Gold - 923 dmg - 1,5 refirerate - 1300 range (uppgrade 4500 gold = -0,3 coldown)
I underlined the changes. Please change the rangeweapons in the next beta and wait for the reaktions of the other players.
thanks for reading
Perfektionist (SmallDragi)
-The skyfortress got a skill that can "stun" you (the dissable skill)(sorry i dont know the names of the different skills) and you only can shot. This "stun" is very over powered. I think for 5 seconds you cant move and cant use any skill. Maybe nerf this skill or replace this skill for the beta and wait for the respond from the other players.
-Every time i played BattleTanks i see some players they are only using rangeweapons (1300 range). This weapons are too strong. You cant reach the enemy player and they hit you whit 600 dmg. I think the uppgrade costs for the Energy Torpedo are to low. For 1000 gold you got +172 dmg. (any starter tank ~1000hp is after 2-3 minutes in two shots down and he got no chance do reach his enemy)
I think i got a good idea how to nerf this weapons:
Bombarding Rockets - 2000Gold - 165 dmg - 1,5 refirerate - 900 range (uppgrade 500 gold = +400 range)
Energy Torpedo - 3100Gold - 478dmg - 3,33 refirerate - 900 range (uppgrade 1200 gold = +400 range)
Rockethail - 6000Gold - 4x 154 dmg - 1,5 refirerate - 900 range (uppgrade 2000 gold = +400 range)
Acid Cannon - 12000Gold - 923 dmg - 1,5 refirerate - 1300 range (uppgrade 4500 gold = -0,3 coldown)
I underlined the changes. Please change the rangeweapons in the next beta and wait for the reaktions of the other players.
thanks for reading
Perfektionist (SmallDragi)