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remove giveup, change kicking
#8
I have to say that the bases in BT are kind of crap. Too small normal rangeweapons. In my last game, we pushed all lanes and destroyed every factory and it was a close game. But we cant break the basetowers or even the base because they always build new bunker and got enought weaponpower to stop the creepwave. We got 2 havys in our team but we still cant reach the base with them. The enemy just farmed our creeps and our 4 man team (one leaver on each side) have to share 5 creeps each wave... We cant kill the enemy because thier healing was to good. (HQ) So our game just needed 20 mins longer than it should be. We tryed factorys but the enemy got to good guns at this point. We still couldt farm. At some point we hooked the best tank from the enemy out of the base and we killed him. This won our game. But if there was a "Controlpoint win" this game would be way better.

I already made a thread for adding a countdown for normal games (ranked/qualify) for winning if all CP are captured by one team. 10-15 min should be max. The countdown resets if one CP gets captured. Then the deffending team have to do something instead of sitting AFK in thier base.
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Messages In This Thread
remove giveup, change kicking - by griffin1987 - 2013-07-28, 11:30:47
RE: remove giveup, change kicking - by ssl - 2013-07-28, 11:37:27
RE: remove giveup, change kicking - by gozo1985 - 2013-07-28, 16:15:46
RE: remove giveup, change kicking - by eSVau - 2013-07-28, 18:06:19
RE: remove giveup, change kicking - by stibi- - 2013-07-28, 18:08:40
RE: remove giveup, change kicking - by gozo1985 - 2013-07-28, 19:16:39
RE: remove giveup, change kicking - by Perfektionist - 2013-08-20, 03:45:35
RE: remove giveup, change kicking - by gozo1985 - 2013-08-21, 16:22:24
RE: remove giveup, change kicking - by stibi- - 2013-08-20, 06:05:55

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