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Adjust raider and distributor
#6
Damn, you guys got it yourselves. The change about the healing was actually something I was intending to change about the Raider, since I also figured that maybe not the amount of healing is the problem, but rather the fact that you gain it instantly.

The Static Charge might be in need of another remake, I haven't decided on anything there yet.


And about the Distributor, you are quite right, when you say that it serves as a way of teaching players the ways of the support kind of style. This is part of the reason, why that skill is on a starter tank. Gotta teach them early ;)
Also, when you say that the armor skill is less useful mid, you are (mostly) right. Just as right as you would be, when you say that the support gold skill is useless on lane. For me it's not about viability in all situations for each skill individually, but rather about different styles of playing the tank. The tank was obviously designed as a support, but I didn't want to restrict it to that role (which it pretty much could only viably use in mid). Because of that I gave the tank a means of being played differently, to make it more interesting. Which is pretty much the reason why the skills work the way they currently do. I'm not saying it's the best way, I just wanted you guys to know why I did it that way.
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Messages In This Thread
Adjust raider and distributor - by griffin1987 - 2013-08-23, 11:59:55
RE: Adjust raider and distributor - by Max - 2013-08-23, 16:05:10
RE: Adjust raider and distributor - by Max - 2013-08-23, 21:11:29
RE: Adjust raider and distributor - by Exodus - 2013-08-23, 22:49:26
RE: Adjust raider and distributor - by Exodus - 2014-01-23, 00:58:55
RE: Adjust raider and distributor - by EarthR - 2014-01-23, 10:04:06

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