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WC3 hardcoded 65fps limit?
#9
120, the max my new monitor can do at full res (2560x1440). Always with VSync on, as I hate screen tearing (which is the reason I can't get more fps than the monitor displays, but then again, it's useless to have more fps than your monitor can display, as you won't see them ... )

But I don't play first person shooters, and normally use MSAAx2 at most, with the pixelsize on my new screen I don't see any difference above (I hardly see any difference with MSAAx2 already).

Must admit that swapping core2quad with new haswell i7 really made a lot of difference, as my gpu is already a hd6950 (had 25fps in wc3 before, now I'm always hitting the limit with the system staying cool)
Getting used to the Sand everywhere. At least it brings us map updates.
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Messages In This Thread
WC3 hardcoded 65fps limit? - by griffin1987 - 2013-08-31, 14:48:35
RE: WC3 hardcoded 65fps limit? - by RaptorXI - 2013-08-31, 18:33:53
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-08-31, 19:02:20
RE: WC3 hardcoded 65fps limit? - by RaptorXI - 2013-08-31, 19:22:05
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 01:25:36
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-01, 13:53:24
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 15:07:50
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-01, 15:29:04
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-01, 19:36:52
RE: WC3 hardcoded 65fps limit? - by BENNIE.FM - 2013-09-02, 14:59:56
RE: WC3 hardcoded 65fps limit? - by griffin1987 - 2013-09-02, 18:28:07



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