2007-10-13, 22:48:38
About the traders trade goods, I find it to cheap to get factory when you only needs 5 goods to get it. 1 hard trade good, 2 goods on each lane, making it only 5 goods. The factory costs 3300 and a bit to easy for trader to get it in my opinion as trade good. I think this was the trade requirements in older versions was the same before the factory became a multi creep spawner in the 8.2x versions. I think someone has mentioned in the forum before, but I would like to refresh this again. I would perhaps suggest 1x+ fossil/skeleton in addition.
Current trade requirements
Dark Force:
1x fossil
2x cheese
2x salt
Light Force:
1x skeleton
2x water
2x oil
Edit_
Reinforcement is wasted when you die at once when using it, perhaps spawning 2-4 marines then die. You lose 500 gold on that. What if the player dies when attemtping to use it? Diying player could get 25 gold for every unit not summoned upon death.
Current trade requirements
Dark Force:
1x fossil
2x cheese
2x salt
Light Force:
1x skeleton
2x water
2x oil
Edit_
Reinforcement is wasted when you die at once when using it, perhaps spawning 2-4 marines then die. You lose 500 gold on that. What if the player dies when attemtping to use it? Diying player could get 25 gold for every unit not summoned upon death.