2007-10-22, 11:42:44
Why choose the demolisher?
Firepower efficiency describes the average effect of weapons and also the rate of xp gained chance compare to the chances for killing the creeps and gaining xp. This formula is very simple, maybe to simple ^^
Calculated with lv1 tank cannon:
Demolisher: Hp 1900, with 1100 gold weapon, firepower efficiency 127 with lv1 tank cannon
Light tank: Hp 1000, with 2200 gold weapons, firepower efficiency 201 with lv1 tank cannon
Anti-grav: Hp 1500, with 1500 gold weapon, firepower efficiency 153 with lv1 tank cannon
Calculated with lv2 tank cannon: (Upgrades on weapons not included)
Demolisher: Hp 1900, with 1100 gold weapon, firepower efficiency 181 with lv2 tank cannon
Light tank: Hp 1000, with 2200 gold weapons, firepower efficiency 255 with lv2tank cannon
Anti-grav: Hp 1500, with 1500 gold weapon, firepower efficiency 207 with lv2 tank cannon
Demolisher is a little more imba than light tank when they reach lv4 and skill tank cannon lv2, so the demolisher is actually at advantage here. That's why you should more often choose the demolisher. But be vary that the demolisher was less creep income than light tank does to total dps.
Demolisher Disadvantage: Less income from creep kills.
Calculated with lv2 tank cannon: (Upgrades on all weapons included)
Approximaxly calculation after 3-4 min gameplay. Tanks incomes spent on weapons upgrades are considered. 2 Possible scenarios calculated in each case for light tank and demolisher.
Demolisher: Hp 1900, with 1666 gold weapon, firepower efficiency 219 with lv2 tank cannon
Demolisher: Hp 1900, with 2222 gold weapon, firepower efficiency 256 with lv2 tank cannon
Light tank: Hp 1000, with 2900 gold weapons, firepower efficiency 315 with lv2tank cannon
Light tank: Hp 1000, with 3332 gold weapons, firepower efficiency 330 with lv2tank cannon
We see here that the income rate by light tank is greater than the demolishers income rate. More weapons increase the probabiliy to get creep kills. Demolisher does lose a little here in killing efficiency, but is also a little stronger than and most likely to win in 1on1 situations.
Firepower efficiency
Code:
(Range/1000)*dps
Calculated with lv1 tank cannon:
Demolisher: Hp 1900, with 1100 gold weapon, firepower efficiency 127 with lv1 tank cannon
Light tank: Hp 1000, with 2200 gold weapons, firepower efficiency 201 with lv1 tank cannon
Anti-grav: Hp 1500, with 1500 gold weapon, firepower efficiency 153 with lv1 tank cannon
Calculated with lv2 tank cannon: (Upgrades on weapons not included)
Demolisher: Hp 1900, with 1100 gold weapon, firepower efficiency 181 with lv2 tank cannon
Light tank: Hp 1000, with 2200 gold weapons, firepower efficiency 255 with lv2tank cannon
Anti-grav: Hp 1500, with 1500 gold weapon, firepower efficiency 207 with lv2 tank cannon
Demolisher is a little more imba than light tank when they reach lv4 and skill tank cannon lv2, so the demolisher is actually at advantage here. That's why you should more often choose the demolisher. But be vary that the demolisher was less creep income than light tank does to total dps.
Demolisher Disadvantage: Less income from creep kills.
Calculated with lv2 tank cannon: (Upgrades on all weapons included)
Approximaxly calculation after 3-4 min gameplay. Tanks incomes spent on weapons upgrades are considered. 2 Possible scenarios calculated in each case for light tank and demolisher.
Demolisher: Hp 1900, with 1666 gold weapon, firepower efficiency 219 with lv2 tank cannon
Demolisher: Hp 1900, with 2222 gold weapon, firepower efficiency 256 with lv2 tank cannon
Light tank: Hp 1000, with 2900 gold weapons, firepower efficiency 315 with lv2tank cannon
Light tank: Hp 1000, with 3332 gold weapons, firepower efficiency 330 with lv2tank cannon
We see here that the income rate by light tank is greater than the demolishers income rate. More weapons increase the probabiliy to get creep kills. Demolisher does lose a little here in killing efficiency, but is also a little stronger than and most likely to win in 1on1 situations.