2007-10-28, 17:14:43
Ok, here are some anwsers:
1. and 2. I think there is no problem when I'll buff them
3. Even when an enemy ground tank is nereby?
4. Fixed
5. Maybe not stopping, but adding some penalty minutes. So, when the timer stopped at 8 minutes, it will start again at 10 minutes. Just as an example.
6. I don't that the Guard has to be made any weaker than he is right now.
7. You mean, additionally to the effect is has right now? Defusing in a range of 150 (or something like that) and telling you how much Mines there are in a range of 600?
8. I'll change the way Mines and Explosives will deal their damage in the next version, which will be an inderect nerf.
1. and 2. I think there is no problem when I'll buff them
3. Even when an enemy ground tank is nereby?
4. Fixed
5. Maybe not stopping, but adding some penalty minutes. So, when the timer stopped at 8 minutes, it will start again at 10 minutes. Just as an example.
6. I don't that the Guard has to be made any weaker than he is right now.
7. You mean, additionally to the effect is has right now? Defusing in a range of 150 (or something like that) and telling you how much Mines there are in a range of 600?
8. I'll change the way Mines and Explosives will deal their damage in the next version, which will be an inderect nerf.
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