2007-12-24, 03:06:23
In my opinion, there is a need for a new Air Vehicle, this should be placed between the Infernal and Titan. Here is my Idea, and corections from your side are welcome.
Basic Abilities:
Armor: 12-16
Speed: 275
Basic HP: 17000 - 22000 (increases like Infernal)
Special Abilities:
1. Hellfire Rockets:
Type: Areal damage (Rocket Storm)
Fire-Range: 800
Level 1: 1000dmg | effective diameter 300
Level 2: 1200dmg | effective diameter +8%
Level 3: 1400dmg | effective diameter +8%
Level 4: 1600dmg | effective diameter +8%
Level 5: 2000dmg | no Range up
2. Stealth-Mode
Type: no detection by Radar
Level 1: 1.2sec
Level 2: 1.5sec
Level 3: 1.8sec
Level 4: 2.1sec
Level 5: 2.5sec
or
2. Afterburn
Type: Speed Boost (sudden Speedboost allthough you have 450 speed]
Level 1: +25 boost | sudden boost 5% for 1.5sec by clicking
Level 2: +25 boost | sudden boost 5% for 3.0sec by clicking
Level 3: +25 boost | sudden boost 5% for 4.5sec by clicking
Level 4: +25 boost | sudden boost 5% for 6.0sec by clicking
Level 5: +25 boost | sudden boost 10% for 7.0sec by clicking
3. Bunker Buster Bomb:
Type: only Attacks Buildings
Range: 150
Level 1: 1500dmg | 2.0% chance to destroy a "Tower" with 1 shot
Level 2: 2000dmg | 3.5% chance to destroy a "Tower" with 1 shot
Level 3: 2700dmg | 5.0% chance to destroy a "Tower" with 1 shot
Level 4: 3500dmg | 6.5% chance to destroy a "Tower" with 1 shot
Level 5: 5000dmg | 7.5% chance to destroy a "Tower" with 1 shot
4. Sidewinder Rocket
Type: Attacks Ground/Air Units
Range: 2200
Level 1: 1150dmg
Level 2: 1400dmg
Level 3: 1650dmg
Level 4: 1900dmg
Level 5: 2000dmg | range 1800 but 5% change to do 1.7 x dmg
5. Mother of all Bombs
Type: Areal damage (Level 10 ability)
Fire-Range: 175
Level 1: 1500dmg | effective diameter 500
Level 2: 2000dmg | effective diameter 750
Level 3: 2500dmg | effective diameter 1000
Level 4: 3000dmg | effective diameter 1250
Level 5: 4000dmg | effective diameter 1400
And remember, this is only an idea, so please keep cool and don't kill me :wink:
Basic Abilities:
Armor: 12-16
Speed: 275
Basic HP: 17000 - 22000 (increases like Infernal)
Special Abilities:
1. Hellfire Rockets:
Type: Areal damage (Rocket Storm)
Fire-Range: 800
Level 1: 1000dmg | effective diameter 300
Level 2: 1200dmg | effective diameter +8%
Level 3: 1400dmg | effective diameter +8%
Level 4: 1600dmg | effective diameter +8%
Level 5: 2000dmg | no Range up
2. Stealth-Mode
Type: no detection by Radar
Level 1: 1.2sec
Level 2: 1.5sec
Level 3: 1.8sec
Level 4: 2.1sec
Level 5: 2.5sec
or
2. Afterburn
Type: Speed Boost (sudden Speedboost allthough you have 450 speed]
Level 1: +25 boost | sudden boost 5% for 1.5sec by clicking
Level 2: +25 boost | sudden boost 5% for 3.0sec by clicking
Level 3: +25 boost | sudden boost 5% for 4.5sec by clicking
Level 4: +25 boost | sudden boost 5% for 6.0sec by clicking
Level 5: +25 boost | sudden boost 10% for 7.0sec by clicking
3. Bunker Buster Bomb:
Type: only Attacks Buildings
Range: 150
Level 1: 1500dmg | 2.0% chance to destroy a "Tower" with 1 shot
Level 2: 2000dmg | 3.5% chance to destroy a "Tower" with 1 shot
Level 3: 2700dmg | 5.0% chance to destroy a "Tower" with 1 shot
Level 4: 3500dmg | 6.5% chance to destroy a "Tower" with 1 shot
Level 5: 5000dmg | 7.5% chance to destroy a "Tower" with 1 shot
4. Sidewinder Rocket
Type: Attacks Ground/Air Units
Range: 2200
Level 1: 1150dmg
Level 2: 1400dmg
Level 3: 1650dmg
Level 4: 1900dmg
Level 5: 2000dmg | range 1800 but 5% change to do 1.7 x dmg
5. Mother of all Bombs
Type: Areal damage (Level 10 ability)
Fire-Range: 175
Level 1: 1500dmg | effective diameter 500
Level 2: 2000dmg | effective diameter 750
Level 3: 2500dmg | effective diameter 1000
Level 4: 3000dmg | effective diameter 1250
Level 5: 4000dmg | effective diameter 1400
And remember, this is only an idea, so please keep cool and don't kill me :wink:

