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There's nothing that annoys me more in a tank game than...
#1
1 or more team mates doing a TINKER start.
For the following reasons:
- Greedly like punks that want to claim mid for themselves for farming purposes.
- Rarely can they push mid.
- They die too often.
- Once towers are down they're useless.
- They end up settling for a crappy tank right after their opponent changes to heavy tank or air tank.
- When they lose, they claim they were only mucking around.

Another thing that just annoys me is the fact Infernal Tank is heaps stronger for only 2k more than Frost Tank.
First it's freeze chamber stun is nerfed by giving it 2 seconds regardless of level. Second it's ultimate is further nerfed through it's ability to stop when you move or get stunned.
Infernal tank can still move around with ultimate, hits as much units that are in range and the stun is literally a teleport.
The difference between goblin tank and sky tank is only 1.5k and they're almost quite equal. Frost should either get stronger or Infernal get weaker. Or Infernal get more expensive.
Bring back old Death Magic.
---
Beating rookies makes you a regular.
Beating regulars makes you a pro.
Beating pros makes you an authority.
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Messages In This Thread
There's nothing that annoys me more in a tank game than... - by jonjon - 2008-01-13, 07:47:14

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