Poll: Adding a Mercenary is
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Good idea
50.00%
2 50.00%
Bad idea
50.00%
2 50.00%
Total 4 vote(s) 100%
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Adding a Mercenary idea
#1
There are staff like
"fighter"
tinker
trader
exploder


I want to add a Mercenary
a Hero unit who passes missions like:

+1. Delivery give a letter to Some Person.
+2. Bring weapons (Machine Gun).
3. Bring Cheese and Water.
4. Repair some corrupted building.
5. Capture some one (using Net Launcher).
6. Kill/Destroy some thing, maybe a enemy Rocket Tower (you dont have to kill it just bring the proof that its dead).
7. Set a "Listeninig Device (a bug)" into enemys tank.
8. part1 Set a spy into enemys base wait 1minut, part2 transport a spy back.
9. get explosive, go to enemy base, explode

revards can be:
gold
speed, hulls, explosives, repairs
weapons

The handicap will be set to 50%.



The "+" is what I have done aleady (some basic staff).
If the idea will be approved I will make the rest (3-9).

Its just an idea.


__edit by psy: changed max. chosable options to 1 (was 2 Oo)
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Messages In This Thread
Adding a Mercenary idea - by LuckyD0g - 2008-01-13, 17:38:01
Re: Adding a Mercenary idea - by Batto - 2008-01-13, 17:55:23
Re: Adding a Mercenary idea - by Vomitus - 2008-01-13, 21:12:12
Re: Adding a Mercenary idea - by TKF - 2008-01-13, 22:20:03
Re: Adding a Mercenary idea - by Batto - 2008-01-13, 22:39:45
Re: Adding a Mercenary idea - by LuckyD0g - 2008-01-13, 23:22:09
Re: Adding a Mercenary idea - by Batto - 2008-01-14, 00:35:13
Re: Adding a Mercenary idea - by GooglyBoogly - 2008-01-14, 07:14:40
Re: Adding a Mercenary idea - by TKF - 2008-01-14, 11:50:14
Re: Adding a Mercenary idea - by LuckyD0g - 2008-01-14, 13:17:44
Re: Adding a Mercenary idea - by Batto - 2008-01-14, 14:44:25
Re: Adding a Mercenary idea - by firehelix - 2008-01-25, 09:00:57
Re: Adding a Mercenary idea - by evadmai - 2008-01-27, 20:16:34
Re: Adding a Mercenary idea - by Batto - 2008-01-27, 20:20:44

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