Poll: starting weapon for light tank
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double basic magic
29.84%
37 29.84%
double bows
3.23%
4 3.23%
tornado
19.35%
24 19.35%
fireball
23.39%
29 23.39%
fan of knives
12.90%
16 12.90%
other
11.29%
14 11.29%
Total 124 vote(s) 100%
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what weapon do you start with the light tank?
#16
@ancientsurvivor:
Playing without hull for so long makes me think you played only against critical noobZ. Even a Medium player can make you cry on 25th minute if you have heli without hull. Regardless of weapons that you have(simple 1 HT-rocket will be enoughSmile).
If you talk about tactics - I talk about situation when you have flying machine with weapon cost >> Total HP cost. But there can be no tactics unless weapon distance difference between you and enemy is more or equal at least 250. 200 is not enough due to delays of internet games(even 0.5 secs is enough) - critical failures occur too often to make this tactic efficient. But even if you possess a couple of 1300-range weapons and no hull you merely can kill someone because they WILL have more(even MUCH more) than 1000 HP and they will be able to retreat, and if you want to make killing blow with your magic, you will be killed instantly while trying to reach to distance required for cast.

As for me I usually start with 1 graded basic magic and heli. ASAP I buy second and grade it. Then while enemies are gathering money for HT I kill them very easy(I don't know why:)) and I buy next BM. When I have 3 BM an enemy still doesn't have HT and I don't have any hull either.
Further events depend on two factors: will enemy by tank faster than I collect 1.5k and will they hunt for me. If one of these conditions is false - I buy 4th BM and also grade it. And after that I buy steel hull. If both conditions result true - I buy Iron Hull.

As my experience shows, at the beginning I was able to collect even for a Fear magic until enemies were able to get HT. Nowadays they are more skillful and most I can do is to get 4 graded BMs and a steel hull at exact moment when enemy gets HT.
There were only two times when I failed with this tactic.

Conclusion: a combination of high firepower and maneuverability makes you a very dangerous opponent because you can inflict huge damage in a short time(including skills) when you don't expect it.

Disadvantage: due to low hp it is very hard to defend CPs. If your team lacks TANK(high HP) - you will probably loose the game against GOOD players.
And Thou shalt trust... The Seer.
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!
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Messages In This Thread
Re: what weapon do you start with the light tank? - by Vomitus - 2008-03-11, 23:19:22
TORNADO BABY! - by qweqqweq - 2008-06-17, 16:37:25
i beg to differ - by qweqqweq - 2008-06-18, 11:35:52
yes, i am retarded! - by qweqqweq - 2008-06-19, 15:20:32
Re: apology accepted - by qweqqweq - 2008-06-19, 16:29:05
yes, i am a retard! - by qweqqweq - 2008-06-24, 20:56:13

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